Warning: strpos() [function.strpos]: needle is not a string or an integer in /home/www/6c0b12205eaced73565c8eab34735279/web/jegx/index.php on line 41

Warning: strpos() [function.strpos]: needle is not a string or an integer in /home/www/6c0b12205eaced73565c8eab34735279/web/jegx/index.php on line 48

Warning: strpos() [function.strpos]: needle is not a string or an integer in /home/www/6c0b12205eaced73565c8eab34735279/web/jegx/index.php on line 55
JeGX's DevBlog
GPU Caps Viewer 1.3.0 bientôt là 
Saturday, October 27, 2007, 06:34 PM - GPU Caps Viewer
Posted by JeGX
Ca y est finalement j'ai trouvé le temps pour faire une mise à jour de GPU Caps Viewer. Ca devenait urgent. Donc tout ça pour dire que GCV (GPU Caps Viewer) sera dispo online dès la semaine prochaine.

Au programme, nouveaux GPU reconnus, nouvelles demos stress-test, correction d'un "grave" bug dans l'affichage de la version des pilotes Forceware et affichage de la température du GPU core pour ATI et NVIDIA.
view entry ( 3712 views )   |  0 trackbacks   |  permalink   |   ( 3.4 / 2665 )

GPU Caps Viewer 
Wednesday, February 21, 2007, 08:54 AM - GPU Caps Viewer
GPU Caps Viewer is the new I worked on these last days. It's the successor of HardwareInfos. GPU Caps Viewer is based on the branch v3.x of the oZone3D engine (while HardwareInfos is an oZone3D v.2.x branch based tool). In addition to classic GPU/CPU information / capabilities, GPU Caps Viewer offers two cool features:

- an OpenGL Extensions database. Either you can see the extensions supported by the current graphics card or you can see all existing extensions no matter the graphics board you have. You can quickly select an extension and jump directly to ist webpage (SGI or NVIDIA extensions specs). I must confess it's very useful for me.

- a GPU-Burner... that was the hard-coding part of GPU Caps Viewer. The GPU-Burner allows to open several 3D windows. Actually you can open as many 3D views you want (1, 2, 4, 6, 10, 20, ...). Each view renders a GLSL toon-shaded object with vsync disabled. You can set the size of each window individually (default size is 400x400). Each 3D view is rendered in its own thread... I let you imagine how hard is to debug a multitreaded gfx application :raspberry: And because I'm only a human, there are always some bugs in my code. But there is a very cool tool that helped me to manage the mad threads: ProcessExplorer :thumbup: You can download it here: http://www.majorgeeks.com/Process_Explorer_d4566.html

Here an screenshot of my desktop with 13 instances of the 3D view runing at the same time. I will release GPU Caps Viewer very very soon. So stay tuned! :winkhappy:
view entry ( 1544 views )   |  0 trackbacks   |  permalink   |   ( 3 / 2077 )

| 1 | 2 | 3 | 4 | 5 | 6 | 7 |