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JeGX's DevBlog - R600 is VTF-capable
R600 is VTF-capable 
Tuesday, May 29, 2007, 09:44 AM - ATI
"All of the fetch and filtering capabilities are available to each thread type, making the samplers completely agnostic about what's using them."

This line from Beyond3D article on R600 means that vertex, geometry and pixel shaders can access to texture samplers. So Vertex Texture Fetching is now available with Radeon 2k series :thumbup: What's more, the R600 can handle very large texture up to 8192x8192 just like the G80.

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